New breif, ‘media industries, roles and practises’

MEDIA INDUSTRIES , ROLES & PRACTICES

[deadline; 11th may]

Our objective, to research into media industry roles.

Project aims;
▪️ Learn about employability 
▪️ Research into the animation industry 
▪️ Find areas of interest as a starting point.

Project outline;
➖ working in groups
➖ contacting practioners 
➖10 minuete group presentation on chosen subject
➖ everybody in group must present their own findings
➖ research portfolio blog showcasing your research for this project 
➖500 word statement that summaries your findings. 
〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️〰️

Types of animation;




▪️ 3D compture generated
▪️2D digital
▪️ 2D traditional
▪️ Stop motion

Different areas;
▪️Advertising
▪️Tv
▪️Animated features
▪️Independent Shorts
▪️Music videos
▪️Internet/mobile tablets
▪️Visual effects
▪️Games

Content producers;
▪️Studios
▪️Tv channels
▪️Prouduction compamies
▪️Independent creatives
▪️Stings/ idents




INDEPENDENT SHORTS


Distribution;
➖Festivals
➖tv slots
➖Special screenings
➖Internet channels

Funding methods;
Studio shorts
Commisions
Residency/bursary
BFI
Crowd funding/ kick starter
Private investment


Employment;
30% free lance
Media contract
Staff


Director
⬇️
Producer
⬇️
Line producer
⬇️
Prouduction assistant
⬇️
Assets manger
⬇️
other roles
〰️〰️〰️〰️〰️

Our first set of work is to go into a group, pick an person in the animation industry and do a presentation on the person with the speficnbullet point of; job role, stage of production, country of origin and company. My group picked the Disney animation genius Glen Keane, set to present the presentation on Tuesday next week.






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